Spine makes use of Maya’s MASH to set up a dance using translation, offset, and distribute nodes. As the group of 39 identical circle-like shapes move around, their intersections and connections create a continuously changing three-dimensional texture.
Music: Kelly Lee Owens—Arpeggi
Software: Maya Autodesk
Animation completed as part of MIT’s IAP class 4.214 Image-Objects: Texture Mapping and the Printerly Envelope taught by Hans Tursack